Toss Lab is a creator sample built around Chaos Cubed’s entity physics — less a commercial Marketplace toy and more a playground for lobbing objects with different bounce, drag, friction, and stickiness. Mike Ammerlaan’s framing fits: classic artillery puzzles updated for Minecraft’s blocky side-scroll puzzle format. Aim, power, trajectory, collision — then laugh when the cotton puff ruins the plan.
Where it lives and what it teaches
- Downloadable sample in the Minecraft Samples repository under the toss_lab folder
- Open it, run it, remix it — it is a syllabus you can clone
- Levels ask you to hit pressure plates, fill gaps for rolling blocks, or trigger tucked switches
- Satchel of objects that each behave differently once airborne
Demo “personalities”
- Rubber sphere — bouncy light arcs (bounciness, air drag)
- Heavy stone — hard drop, almost no bounce
- Cotton puff — long floaty drift
- Ice disk — lands and slides on low friction
- Sticky glob — plants itself and resists being shoved
Together they show how creators can author personalities instead of one generic projectile feel. If you are building maps for the Chaos Cubed era (around the 1.26.20 / 1.26.30 physics work), Toss Lab is the hands-on class: clone the sample, read the Learning Portal tour, steal the patterns for your own puzzles and minigames.
Session script
- Clone/open toss_lab and complete one official puzzle cold
- Film one ridiculous throw chain for the group chat
- Remix a single object personality and break a level on purpose
- Sketch one original puzzle using two contrasting materials
- Unset or leave the sample world before returning to normal Survival
Failure modes
- Treating the sample as finished Marketplace content instead of a teaching kit
- Skipping the Learning Portal notes and guessing component names forever
- Leaving chaos physics enabled on a serious Realm
- Solo-only testing when the jokes need an audience
Queue bouncy playful loops with light percussion — laboratory mischief without menace. Beginners get a calculator-simple toy; veterans get physics spice without inventing the whole pipeline. That double audience is why Toss Lab belongs in a News Desk column even if you never ship a map.
If your crew only wants Chaos Cubed laughs, still run one Toss Lab level cold: it trains the eye for why a sulfur gag feels good. Physics literacy makes better party hosts. Aimed at beginners who want a calculator-simple toy and veterans who want spice without inventing the pipeline — both can leave with a remix plan. Bottom line: yeet first, read the components second, ship your own puzzle third.
Five thrown personalities beat one generic projectile — Toss Lab is the physics syllabus.
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