PixelCraftMusic News Desk

26.4 Snapshot 2: Fog That Finally Hides the Horizon

By PixelCraft ·

Java Snapshot 2 fixes fake horizons and F3 clutter. PixelCraft’s dusk-ridge vibe check for the 26.4 fog pass.

News Desk illustration for 26.4 Snapshot 2: Fog That Finally Hides the Horizon on PixelCraftMusic

Java 26.4 Snapshot 2 is a sky-and-HUD snapshot: Improved Transparency fog that finally swallows the seam between terrain and sky/clouds, a celestial occluder so the bottom half of the Overworld skybox hides sun/moon/stars the way your eyes expect underground, and a redesigned F3 overlay that wants to be readable. Soft lab night. Soft mix. No cathedral migrations.

What you’ll notice without opening a shader doc

  • With Improved Transparency on, sky/clouds behind terrain blend into render-distance fog — horizon seams should feel less fake
  • Overworld sky occluder clips celestial objects under the horizon fog line
  • F3 debug overlay redesigned for scanability
  • Data pack 122.1 / resource pack 99.0 — bump creator numbers

Creator / tech crumbs

  • minecraft:visual/has_sky_occluder — boolean environment flag (default true Overworld, false Nether/End)
  • below_heightmap: predicate for heightmap comparisons
  • New sky_occluder shaders; clouds path split for OIT offscreen blit
  • screenquad.vsh renamed screentriangle.vsh (honesty in naming)

Bug funeral highlights (the ones players feel)

  • Clouds no longer render behind foggy terrain (MC-300250 family)
  • Underwater sky-vs-fog overlap at sunrise/sunset addressed
  • Mushroom swamp overgeneration dialed back
  • Chunk-gen crash risk reduced; horse/donkey water exit ride fix
  • Wayland negative-monitor mouse, fullscreen focus, and a pile of string/caption grammar fixes
  1. Enable snapshots → fresh profile
  2. Creative world, Improved Transparency on, look at distant hills at dusk
  3. Duck into a cave mouth and check sun/moon occlusion feel
  4. Open F3 and decide if you can actually read it mid-sprint
  5. File leftovers with version + steps

Snapshot 2 is fog honesty and F3 manners — small words, big “why did the sky look fake” energy.

PixelCraft

Original to PixelCraftMusic

PixelCraftMusic corner

Session vibe

Fog lab dusk: Improved Transparency on, stare at a ridge, open F3, soft technical mix. Cathedral stays on stable.

Player checklist

  • Throwaway snapshot profile only.
  • Compare Improved Transparency on/off at sunset once.
  • Creators: bump data/resource pack numbers before blaming “random breakage.”

Listen while you play

Suggested vibe: quiet dusk pads while you judge horizon honesty.

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